hydro Hyper active member (someone gave this guy too much sugar)
Posts : 163 A-scape Forum Points : 26024 Reputation : 9 Join date : 2010-10-11 Age : 29 Location : Wherever you want me
| Subject: suggestions for Project Stupidity Wed Dec 15, 2010 12:05 pm | |
| Well as everyone probably know by now, me Alex and Amy is working on Project Stupidity (Assassinscapez v2) So, post all the suggestions you would like too see for when v2 is released. What we have done so far: -Changed the home -Made economy harder -Changed a few skill training spots (such as mining and smithing) -Made PKpoints system with shop and items -Fixed the combat mini shop -Changed ::shops locationwhat we are going to do: -Make training harder -Make atleast another minigamefeel free to suggest anything! but, suggest it on this thread. (Do not make a new thread)Here is a picture of the new home: Here is a picture of me k0ing Amy with the new barrows defender (works like DFS, but is overpowered as shit and available at PKpoints shop for 2k points (1 points per kill))
Last edited by Hydro on Thu Dec 16, 2010 12:12 pm; edited 4 times in total | |
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hitman Mod
Posts : 66 A-scape Forum Points : 25862 Reputation : 3 Join date : 2010-10-16 Age : 31 Location : florida
| Subject: Re: suggestions for Project Stupidity Wed Dec 15, 2010 1:50 pm | |
| well i would like to suggest leaving some of the non comabt skills same hardness of training like mining thats already a pretty long skill to train.
um also adding a pk reward shop to persuade more pking bc we didnt have a very activ pk community.
can really think of anything else and cant wait to see the v2. | |
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hydro Hyper active member (someone gave this guy too much sugar)
Posts : 163 A-scape Forum Points : 26024 Reputation : 9 Join date : 2010-10-11 Age : 29 Location : Wherever you want me
| Subject: Re: suggestions for Project Stupidity Wed Dec 15, 2010 3:36 pm | |
| - hitman wrote:
- well i would like to suggest leaving some of the non comabt skills same hardness of training like mining thats already a pretty long skill to train.
um also adding a pk reward shop to persuade more pking bc we didnt have a very activ pk community.
can really think of anything else and cant wait to see the v2. Ill discuss with Alex about having a PK shop + PK points system. Can't do it atm since i'm on my phone :p | |
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locoa531 Mod
Posts : 159 A-scape Forum Points : 25938 Reputation : 3 Join date : 2010-10-19 Age : 31
| Subject: Re: suggestions for Project Stupidity Wed Dec 15, 2010 6:14 pm | |
| um i told hydro some suggestions, but we need to stop giving out rares to people.... | |
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hitman Mod
Posts : 66 A-scape Forum Points : 25862 Reputation : 3 Join date : 2010-10-16 Age : 31 Location : florida
| Subject: Re: suggestions for Project Stupidity Thu Dec 16, 2010 7:14 pm | |
| Also i got some spots that would be good to put things at if u need any ideas just tell me and ill give u coords. | |
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| Subject: Re: suggestions for Project Stupidity | |
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